In the fast-paced world of video games, the allure of "just one more turn" has long been celebrated as a sign of a game's quality. However, this week's episode of Aftermath Hours delves into the darker side of this phenomenon, questioning whether compulsive gameplay is always indicative of an enjoyable experience. The podcast also touches on recent labor disputes at Activision and critiques Civilization VII, highlighting how even beloved franchises can fall short in today's market. Finally, the hosts discuss Lies of P, an upcoming game that promises to deliver engaging content.
The Podcast's Deep Dive into Gaming Culture and Labor Issues
On a crisp autumn evening, the hosts of Aftermath Hours gathered to explore the intersection of gaming culture and labor rights. The discussion began with a critical look at the ongoing conflict between Activision and the Communications Workers of America (CWA). Former CEO Bobby Kotick's controversial statements about harassment lawsuits have sparked widespread debate. Meanwhile, CWA continues its efforts to support Activision employees, including one worker who was reportedly dismissed for discussing firearms—a topic oddly relevant given the company's flagship title, Call of Duty.
The conversation then shifted to Civilization VII, where host Luke expressed his disappointment. According to Luke, the game feels incomplete and lacks the polish expected from such a renowned series. He argues that the game's compulsion loop—encouraging players to take "one more turn"—is not a hallmark of quality but rather a psychological trick that can lead to dissatisfaction. This critique resonates with broader concerns about how modern entertainment, from social media to video games, exploits our attention without offering meaningful engagement.
Wrapping up the episode, Chris introduced Lies of P, a forthcoming game inspired by Pinocchio and Bloodborne. The hosts shared their excitement about the game's upcoming DLC and reflected on memorable interview moments that tie into the release of Nathan's book, Stream Big.
From a journalistic perspective, this episode serves as a timely reminder of the importance of balancing entertainment with ethical considerations. The hosts' reflections on Civilization VII and TikTok underscore the need for developers to prioritize player satisfaction over mere compulsion. Moreover, the labor issues at Activision highlight the ongoing struggle for workers' rights in the gaming industry. As consumers, we must remain vigilant and demand better from both the games we play and the companies that make them.